¡Hikaru no Go1 (Jump Comics)
¡Takeshi Obata, Yumi Hotta
Description
[Machine Translation] One day, Hikaru, a 6th grader, found an old Go board in a storehouse. At that moment, the spirit of Fujiwara no Sawoe, a prodigy player in the Heian period (794-1185), entered Hikaru's consciousness. The single-minded love of Satoe for Go gradually leads Hikaru into the world of Go....
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