¡Kono Oto Tomare!11 (Jump Comics)
¡Amyu

 Description
[Machine Translation] Seeing Ai and the other members practicing with dedication and enjoying playing the koto, Akira remembers his almost forgotten feelings from his childhood... On the other hand, Akira's grandmother, annoyed at the lack of progress in her plan to destroy the koto club, begins to investigate the weaknesses of the club members. Can the koto club, which has improved its skills and taken the next step, escape from her malicious intentions?


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